If there is not a "check mark" next to "Archive Invalidation", place one there and close the mod manager. Open the mod manager, open the "Tools" and place a "check mark" next to "Archive Invalidation". Nexus Mod Manager (NMM) or the newer Fallout Mod Manager - Forked (FOMM): if there is a "check mark" shown next to "Archive Invalidation", remove it and close the mod manager.Fallout Mod Manager (FOMM): Depending on the version you have, find "Archive Invalidation" either under the tools tab or find the button "Toggle Archive Invalidation".Turn on "Automatic Archive Invalidation" in the "Configure Profiles" dialog. Mod Organizer (MO): Select your "Profile".If you aren't using a "mod manager", you should read the wiki article " FNV General Mod Use Advice". Do you have "ArchiveInvalidation" active? (All the modern mod managers include it now.) You may need to "toggle" it off and then on again so the game uses the loose files added by FCO instead of the ones in the BSA archive. The white "!" on a red background indicates a missing mesh/texture. If somethings wrong with the files in the game directory please let me know However, I attached pictures of my game directory and the problems so you can see for yourself: too or does that another mod? If thats the case it seems not to be working right, too.
Doesn`t the texure pack enhance the quality of streets, rocks etc. the texure pack is working, I got more detailled textures but the streets doesn`t look better to me. I think I did everything right there, I put the files into the right folders.īut when I start the game I got red encircled exclamation marks instead of more detailled NPCs walking around. So I downloaded all the files in the video description and put them into my game directory. I just modded my Fallout New Vegas inspired by this video: